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Prince of Persia: The Sands of Time Remake

Role

Video Editor

Primary Responsibilities

Motion Capture Editing, In-Game Cinematics

New Skills

Autodesk Flow, Shotgrid, Anvil

One of the last projects I worked on with Ubisoft. I shifted from marketing into a traditional creative pipeline for motion capture cinematics. We would create storyboard, solve timing edits, and edit the cinematic in-engine.

Scheduled for a 2026 release.

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