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Prince of Persia: The Sands of Time Remake
Role
Video Editor
Primary Responsibilities
Motion Capture Editing, In-Game Cinematics
New Skills
Autodesk Flow, Shotgrid, Anvil
One of the last projects I worked on with Ubisoft. I shifted from marketing into a traditional creative pipeline for motion capture cinematics. We would create storyboard, solve timing edits, and edit the cinematic in-engine.
Scheduled for a 2026 release.










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